

Have built a new ‘Hybrid’ portfolio. It is embedded as usual in the whole site, accessible from the ‘Portfolio’ button, at the top right of the page – or as usual, here. The portfolio, although still not containing the most recent work (still waiting for those clients to allow their latest stuff to air), it
Working at Rank Interactive, on their Blue Square gaming brand. Art Direction, tablet UX, app ideation, Responsive Design and general mobile UX consultancy work
Before Instagram, Hipstamatic et al, there was a lovely thing called Lomography. In particular – a camera called the Lomo LC-A
Facebook buys Instagram for $1 billion

Proving the might of the niche mobile/social networks, Facebook just took out a credible threat.
Instagram did what no other company did well, put simply – they took a trend in photo grading/tilt shift/nostalgia, started by the Lomography craze, and built a decent tight social app around it
Mobile projects can be defined as either Native, Web or Browser. It is important to distinguish which one of these is required before creating visual direction. I like to explain it this way: Native An application built in a platform specific technology (e.g. Objective C, Java). These apps are provisioned via an app store, marketplace
Planning is the most important part of any website, to fail to plan is to plan to fail. Planning needs to take on a certain format but every company is different. However this is my process: Planning starts with a site map for the front-end pages. This is the main plan for the outline of
Telephone number URIs – best practice
Now when browsing on mobile devices that have the ability to make calls, people can click on phone numbers in web pages or HTML emails, or links in native apps and their device will make a call. The same is true for some desktop web browsers that can access VOIP applications such as Skype.
The issue here is that all devices don’t always call the correct number, and international codes sometimes don’t work.
Use the tel URI scheme
With the arrival of the iPad 3, what was previously not such an issue for web sites/apps on the iPhone4s, is now a full page low-res nightmare. Thanks to the 264ppi 2048×1536 pixel screen the whole web is now in low resolution.
On firing up Safari on the iPad, the following issues are apparent
I built this homage to OS6 in Flash in 2004 Click here for some old skool
Twelve years ago I built the website for The Elbow Room, a chain of upscale pool bars in London, Leeds and Bristol. Back then they had 2 bars, and needed a really cool site. After a good deal of preparation, I decided to have a go at building a 3d look pool room in Flash.
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